﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ProgNetComponents
{
    /// <summary>
    /// Constants
    /// </summary>
    public static class Constants
    {
        /// <summary>
        /// Categorues
        /// </summary>
        public struct Categories
        {
                        /// <summary>
            /// ProgNet Data
            /// </summary>
            public const string ProgNetData = "ProgNet Data";
            /// <summary>
            /// ProgNet Display
            /// </summary>
            public const string ProgNetDisplay = "ProgNet Display";
            /// <summary>
            /// ProgNet Appearance
            /// </summary>
            public const string ProgNetAppearance = "ProgNet Appearance";
            /// <summary>
            /// ProgNet Settings
            /// </summary>
            public const string ProgNetSettings = "ProgNet Settings";
            /// <summary>
            /// ProgNet Time Settings
            /// </summary>
            public const string ProgNetTimeSettings = "ProgNet Time Settings";
            /// <summary>
            /// Folder Dialog
            /// </summary>
            public const string FolderDialog = "Folder Dialog";
            /// <summary>
            /// File Dialog
            /// </summary>
            public const string FileDialog = "File Dialog";

        }
        
    }
}
